The Beginner's Guide to Rigging in 3ds Max 2018

3D Rigging: Build the Skills Needed to Start Rigging you Own Characters TODAY

Interested in the world of 3D Animation and Character Rigging but don't know how and where to start? Then this course is for you.

My name is Anass Cherkaoui and I will be very glad to assist you and walk you step by step into the most entertaining field in the world.

With every lesson, you will develop new skills and improve your understanding about 3D Rigging and the various tools and techniques you can use to rig your models more effectively.

This course is full of fun and excitement while at the same time delivering high quality content that's applicable to every other 3D software besides 3ds Max. It's structured as follows:

  • Chapter 01: Getting Started
  • Chapter 02: Creating the Skeleton
  • Chapter 03: Skinning the Character
  • Chapter 04: Building the Animation Controls

Furthermore, the course comes with an assignment at the end, so not only will you build a solid foundation about 3D Character Rigging, but you will also get your hands-on practice Rigging your own 3D Characters.

Ansd as a gift from me to you, I will include a bonus chapter dedicated for Facial Rigging so you can make sure your Rigged Character has all what you need to get the performance you're looking after.

So, What are you waiting for? I can't wait to start this amazing journey with you. Let me help you build the necessary skills to start creating your own rigs TODAY.