This course will begin your journey to creating Virtual Reality experiences. A Virtual Reality experience is a new world that you step into and are entirely immersed in. Creating a VR experience means creating that world and all the objects in it. In this course you will learn the basics of 3D graphics: how we create objects and how to lay them out to create an environment. You will learn techniques like materials and texturing that make your objects appear realistic. You will also learn about audio techniques to ensure that your experiences sound great as well as looking great. In all of these topics we will pay attention to the particular requirements of Virtual Reality, including pitfalls and performance issues: making sure your environment runs fast enough in VR. You will learn all of this using the professional game and VR engine, Unity3D. Unity is one of the most used game engine and is a relatively easy, but fully featured, introduction to 3D development. The course will culminate in a project in which you will create your own VR scene. VR development is something you can only learn by doing it yourself, so working on your project will be the best way to learn.
This class is for people who are interesting in become Virtual Reality Developers. You don't need any particular experience of development, but some experience of digital creative work (e.g. photoshop, illustrator, digital music) will be helpful. If you are completely new to VR you might want to first follow our course "Introduction to Virtual Reality", which covers the basic concepts. We don't assume you have any experience of work in 3D graphics or unity. If you already have some experience, then some of the topics will be familiar to you, but we will also cover some VR specific aspects.