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3DSMAX

3D Modeling for Illustration

Do you want to learn modeling in 3dsMax?

About This Class

In this class I will teach you from the beginning all techniques required for 3d illustration.

What is the advantage about 3d illustration? well, once you already finished your characters and scene, you can select a different camera angles and get infinite render variations for your illustrations.

Software required

 3ds Max, keyshot and Adobe Photoshop.

What you will learn?

We are going to cover a lot of topics, starting with concepting, modeling, digital sculpting, rendering and more. If you are a beginner, don’t worry, I will cover everything necessary to create your own project, Also I will include my projects files if you want to take a look the result and process.

Project description

To complete the project you need to create a character, then some texture variations, and finally a scene render. Don’t worry, my desire is to see you become from 0 to hero!

I do recommend take a look to all videos, and finally the keyshot bonus content if you want to learn more about keyshot features.

Steps for modeling in 3dsMax:

  • Concepting: 2D character design.
  • 3D Modeling and sculpting: all 3d steps, modeling, unwrapping, digital sculpting, texturing.
  • Rendering and editing: keyshot materials, camera adjustments, rendering and final editing in Photoshop.

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