fbpx
Portada » BLENDER » Blender Texturing for Games – Sculpt and texture a low poly character
BLENDER

Blender Texturing for Games – Sculpt and texture a low poly character

El precio de este artículo es el del momento de su publicación. Los precios pueden variar cuando existen promociones.

In this course I will show you my whole process to create a current gen PBR character for games.

This course cover every single step from sculpting to the final render inside of Blender realtime engine EEVEE.

47 videos, for over 9 hours of detailed process, including step by step technical explanation, commented video and timelapses. All videos are professionaly edited.

All production files available (Zbrush sculpt, OBJ files, blender files, substance painter project, textures, references, HDRi)

Chapters descritpion :

  • Overview of the course, the goals and the files
  • Character sculpting in Zbrush
  • Armour and equipement sculpting in Zbrush and Blender
  • Retopology in Blender
  • Optimised UVs creation in Blender
  • Advanced baking technics in Blender
  • Base texturing in Blender and Photoshop
  • Texturing in Substance Painter
  • Posing and render in blender EEVEE

In the end, you should know how to create a PBR character for games with a low polygon budget (under 10K triangles).

Añadir comentario

Click para comentar