ULTIMATE Career Guide 3D Artist

If you've ever seriously considered a career as a 3D Artist, you owe it to yourself to get the Ultimate Career Guide. Don't just take it from me though, have a look at the reviews :)

With this tutorial I decided to take my last 10 years in the video game industry as a Senior 3D Artist and try to summarize it as best as I could, giving away all the knowledge I have in this 45 hour course!

You won't find more value for the price anywhere else online, that's for damn sure.

What's included:
Chapter 1

    What, Why, How (28min)

Chapter 2

    Techniques Overview (Software, Hand-painted + PBR real-time pipeline demo) (2h06min)

Chapter 3

    3D industry (1h24min)

Chapter 4 - Hand-painted character

    Sculpting a base character (2h32min)
    Detailing the character (1h44min)
    Topology (3h37min)
    UVs (1h29min)
    Baking/Textures (3D Coat) (2h49min)

Chapter 5 - Creating a PBR character

    Sculpting the armor (7h20min)
    Topology (3h57min)
    UVs (2h23min)
    Baking (Substance) (1h13min)
    Textures (Substance) (6h22min)

Chapter 6

    Portfolio/Presentation (3h28min)

Chapter 7

    Getting a job (Exposure, Applying, Interview Tips) (1h10min)*

Bonus content

    Low poly base model
    Low poly PBR model
    High poly sculpts for both
    Marmoset viewer files
    Texture maps
    Topology cheat sheets

Coming soon:
Chapter 8 (Bonus)

    Side/Passive income

The goal with this tutorial was to cover everything from what the job is, to what it's like and how to actually get there.

If there was one tutorial to make art school for 3D art irrelevant, that's what I wanted this one to be!

I hope this will give you all the clarity/knowledge you needed to allow yourself to pursue the career you want with confidence.

Can't wait to hear what you guys think! Don't hesitate to ask questions in the comments! If you think it's great value, share it with friends, I'd really appreciate that!

Software used:

    3D Coat
    Subsance Painter
    Marmoset Toolbag 3